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Why games physics is about to go mainstream
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<blockquote data-quote="The Feedster" data-source="post: 508849" data-attributes="member: 259515"><p>It hasn't taken long for some of Nvidia's recent acquisitions to bear fruit. Just a few months ago the company got its hands on trailblazing games physics company Ageia. Now it appears the PhysX engine is already running on Nvidia graphics cards. James Morris reveals why realistic physics is finally about <a href="http://www.satellites.co.uk/blogs/article/physics-for-the-masses-323649" target="_blank">to go mainstream, and what it's going to mean for gaming.</a></p><p></p><p></p><p><a href="http://www.techradar.com/news/computing/why-games-physics-is-about-to-go-mainstream-323781" target="_blank">More...</a></p></blockquote><p></p>
[QUOTE="The Feedster, post: 508849, member: 259515"] It hasn't taken long for some of Nvidia's recent acquisitions to bear fruit. Just a few months ago the company got its hands on trailblazing games physics company Ageia. Now it appears the PhysX engine is already running on Nvidia graphics cards. James Morris reveals why realistic physics is finally about [URL="http://www.satellites.co.uk/blogs/article/physics-for-the-masses-323649"]to go mainstream, and what it's going to mean for gaming.[/URL] [url=http://www.techradar.com/news/computing/why-games-physics-is-about-to-go-mainstream-323781]More...[/url] [/QUOTE]
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Why games physics is about to go mainstream
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