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Global games industry set for massive growth
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<blockquote data-quote="The Feedster" data-source="post: 525660" data-attributes="member: 259515"><p><img src="http://mos.techradar.com//classifications/home-entertainment/gaming/consoles/images/wii-ed-200-200.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /> The latest forecast for the growth of the global games industry from show that the next four years are boom years indeed, with a growth of $41.9 billion in global sales last year to $68.3 billion in 2012 predicted.</p><p></p><p>The PricewaterhouseCoopers data is from the forthcoming "Global Entertainment and Media Outlook: 2008-2012" report.</p><p></p><p><strong>Console games up</strong></p><p></p><p>Console games are predicted to grow by 6.9 percent annually, going from total sales of $24.9 billion last year to $34.7 billion in 2012.</p><p></p><p>Online and wireless games are predicted to have the fastest rate of growth over the next four years (16.9 percent and 19 percent, respectively), with the in-game advertising industry also predicted to reap massive rewards in the coming years, going from the $1 billion level in 2007 to $2.3 billion in 2012.</p><p></p><p>"That's phenomenal growth," PwC partner Stefanie Kane told Reuters, "especially considering that in-game advertising only works with certain kinds of games, sports being a primary example."</p><p></p><p><strong>PC games down</strong></p><p></p><p>Offline PC gaming is the only gaming sector predicted to fall in terms of revenue growth from $3.8 billion last year to $3.6 billion in 2012.</p><p></p><p>PricewaterhouseCoopers report lists the following factors that feed into the rapid growth of the games industry over the next four years:</p><p></p><p>* mobile phones capable of downloading games with sophisticated graphics and displaying them on relatively large screens;</p><p></p><p>* an online market driven by the increased penetration of broadband households;</p><p></p><p>* the increasing popularity of massively multiplayer online games that earn revenue through subscription fees and microtransactions.</p><p></p><p><img src="http://rss.feedsportal.com/c/669/f/8513/s/1457501/mf.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> <a href="http://res.feedsportal.com/viral/sendemail2.html?title=Global games industry set for massive growth&link=http://www.techradar.com/news/gaming/global-games-industry-to-flourish-393493" target="_blank"><img src="http://rss.feedsportal.com/images/emailthis2.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a><a href="http://res.feedsportal.com/viral/bookmark.cfm?title=Global games industry set for massive growth&link=http://www.techradar.com/news/gaming/global-games-industry-to-flourish-393493" target="_blank"><img src="http://rss.feedsportal.com/images/bookmark.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p></p><p><a href="http://rss.feedsportal.com/c/669/f/8513/s/1457501/story01.htm" target="_blank">More...</a></p></blockquote><p></p>
[QUOTE="The Feedster, post: 525660, member: 259515"] [IMG]http://mos.techradar.com//classifications/home-entertainment/gaming/consoles/images/wii-ed-200-200.jpg[/IMG] The latest forecast for the growth of the global games industry from show that the next four years are boom years indeed, with a growth of $41.9 billion in global sales last year to $68.3 billion in 2012 predicted. The PricewaterhouseCoopers data is from the forthcoming "Global Entertainment and Media Outlook: 2008-2012" report. [B]Console games up[/B] Console games are predicted to grow by 6.9 percent annually, going from total sales of $24.9 billion last year to $34.7 billion in 2012. Online and wireless games are predicted to have the fastest rate of growth over the next four years (16.9 percent and 19 percent, respectively), with the in-game advertising industry also predicted to reap massive rewards in the coming years, going from the $1 billion level in 2007 to $2.3 billion in 2012. "That's phenomenal growth," PwC partner Stefanie Kane told Reuters, "especially considering that in-game advertising only works with certain kinds of games, sports being a primary example." [B]PC games down[/B] Offline PC gaming is the only gaming sector predicted to fall in terms of revenue growth from $3.8 billion last year to $3.6 billion in 2012. PricewaterhouseCoopers report lists the following factors that feed into the rapid growth of the games industry over the next four years: * mobile phones capable of downloading games with sophisticated graphics and displaying them on relatively large screens; * an online market driven by the increased penetration of broadband households; * the increasing popularity of massively multiplayer online games that earn revenue through subscription fees and microtransactions. [IMG]http://rss.feedsportal.com/c/669/f/8513/s/1457501/mf.gif[/IMG] [URL="http://res.feedsportal.com/viral/sendemail2.html?title=Global games industry set for massive growth&link=http://www.techradar.com/news/gaming/global-games-industry-to-flourish-393493"][IMG]http://rss.feedsportal.com/images/emailthis2.gif[/IMG][/URL][URL="http://res.feedsportal.com/viral/bookmark.cfm?title=Global games industry set for massive growth&link=http://www.techradar.com/news/gaming/global-games-industry-to-flourish-393493"][IMG]http://rss.feedsportal.com/images/bookmark.gif[/IMG][/URL] [url=http://rss.feedsportal.com/c/669/f/8513/s/1457501/story01.htm]More...[/url] [/QUOTE]
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