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<blockquote data-quote="Channel Hopper" data-source="post: 900254" data-attributes="member: 175144"><p>Yes, it runs on my Dimension C521, but only just since I'm also using the internal graphics adapter (OpenGL 2.1). I've had to restrict the processor to 70% operation so other stuff can run in the background, and set up the start-up/planetarium to ignore errors. There's a help guide on the spaceengine forum.</p><p></p><p><em>But you still can try and run SpaceEngine by disabling checking of critical errors at startup. Open main.cfg and change value of this parameter to 'true': </em></p><p><em></em></p><p><em><strong>IgnoreCriticalCheck true // ignore checking of OpenGL version and critical extensions supporting</strong> </em></p><p></p><p>Operating the ship itself is somewhat more difficult than the Independence Wars version, but I'm slowly getting the hang of it. Will post some screenshots later tonight, if I get home</p></blockquote><p></p>
[QUOTE="Channel Hopper, post: 900254, member: 175144"] Yes, it runs on my Dimension C521, but only just since I'm also using the internal graphics adapter (OpenGL 2.1). I've had to restrict the processor to 70% operation so other stuff can run in the background, and set up the start-up/planetarium to ignore errors. There's a help guide on the spaceengine forum. [I]But you still can try and run SpaceEngine by disabling checking of critical errors at startup. Open main.cfg and change value of this parameter to 'true': [B]IgnoreCriticalCheck true // ignore checking of OpenGL version and critical extensions supporting[/B] [/I] Operating the ship itself is somewhat more difficult than the Independence Wars version, but I'm slowly getting the hang of it. Will post some screenshots later tonight, if I get home [/QUOTE]
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