sudo tcpdump -ni lo udp port 9999
dropped privs to tcpdump
tcpdump: verbose output suppressed, use -v[v]... for full protocol decode
listening on lo, link-type EN10MB (Ethernet), snapshot length 262144 bytes
21:26:34.681246 IP 127.0.0.1.43803 > 127.0.0.1.distinct: UDP, length 24064
21:26:34.707801 IP 127.0.0.1.43803 > 127.0.0.1.distinct: UDP, length 24064
21:26:34.734300 IP 127.0.0.1.43803 > 127.0.0.1.distinct: UDP, length 24064

[ 16%] Building CXX object src/neumodb/schema/CMakeFiles/schema.dir/schema.cc.o
In file included from /home/manzaba/neumodvb/build/src/neumodb/schema/schema.cc:28:
/home/manzaba/neumodvb/src/neumodb/screen_impl.h:691:37: error: use of undeclared identifier 'count'; did you mean 'round'?
691 | dterrorf("count={} row_number={}", count, row_number);
| ^~~~~
| round
[ 95%] Building CXX object src/receiver/CMakeFiles/pyreceiver.dir/receiver_pybind.cc.o
[ 95%] Building CXX object src/viewer/CMakeFiles/pyneumompv.dir/neumompv.cc.o
In file included from /home/manzaba/neumodvb/src/viewer/neumompv.cc:23:
/home/manzaba/neumodvb/src/viewer/neumompv_private.h:30:10: fatal error: 'mpv/client.h' file not found
30 | #include <mpv/client.h>
| ^~~~~~~~~~~~~~
1 error generated.
make[2]: *** [src/viewer/CMakeFiles/pyneumompv.dir/build.make:79: src/viewer/CMakeFiles/pyneumompv.dir/neumompv.cc.o] Error 1
make[1]: *** [CMakeFiles/Makefile2:2113: src/viewer/CMakeFiles/pyneumompv.dir/all] Error 2
TryTried to build new neumo drivers for stv091x tuner type (tbs5927), but error with "modcod_entries" appear:
git pull
git reset --hard

Windowed or non-windowed should make no difference.I’ve analysed the tearing line again to see if the problem occurs on the NVIDIA GPU. The problem occurs in both windowed and full-screen modes.
I thought about turning off thumbnails, but I couldn’t find a way to do so in the config file.
Why did you set that option? It sounds like a bad idea as it sounds like "Please avoid using effcient code".I’m not sure to what extent `WX_GL=0" increases the risk of tearing, such that desynchronisation might occur, if that were the cause?
I’ve also noticed that this tearing doesn’t occur in Kaffeine/VLC, only in neumoDVB.
I do not know, but a graphics card should be able to handle multiple textures. Games use thousands of themIn older versions of NeumoDVB, does the viewer always use multiple OpenGL surfaces (including thumbnails), making screen tearing unavoidable on NVIDIA/X11?
I would start by upgrading to the newest software, especilly for t2mi (latest drivers and latest neumodvb): like I wrote: some error messages are probably not even from neumodvb.Where do you think I should make the change?
Thanks![]()

